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path: root/src/tesseract/objects
AgeCommit message (Collapse)Author
2011-03-11(no commit message)Phillip
2011-03-11Added Tank.javaPhillip
2011-03-11(no commit message)Phillip
2011-03-10Tank model buildPhillip
2011-03-09Added remote object code.Jesse Morgan
2011-03-09Fixed the sphere.Jesse Morgan
2011-03-09(no commit message)Phillip
2011-03-08Last Call!Jesse Morgan
2011-03-08So steve votes we keep this.Jesse Morgan
2011-03-08Attempt 2Jesse Morgan
2011-03-08(no commit message)Phillip
2011-03-07The moving side code is almost right...Jesse Morgan
2011-03-06fixed bug with switchposition caused 2 obj to appear. split method up into ↵Steve
two methods for switchX and swithZ. side1 uses Z, side2 usesX, side3 uses Z, side4 usesX
2011-03-06Added method to in PObj to swithpositions when tranmittedSteve
Added the new method in the world just before all call to transmit
2011-03-05Added copy constructor to collidableobject so that any collidableobject ↵Jesse Morgan
could become a physical object.
2011-03-05Fixed the no node exceptionJesse Morgan
2011-03-05Changed name of alden to commonJesse Morgan
2011-03-05Rough Addition of P2P code.Jesse Morgan
2011-02-23Added color constructor.Phillip
2011-02-21Not perfect, but here we go.Jesse Morgan
2011-02-21Comment cleanupSteve
2011-02-21Fixed checkstyle warnings. All add object menu items are now NewMenu items, ↵Phillip
deprecated the rest of the menuitems package.
2011-02-21Added lots of NewMenuItem Classes. Changed Default Shape from JCheckBox to ↵Phillip
JButton. Added new Constructor to PlanarPolygon. Changed the sequence of events building JPanel/Frame in MenuItem.
2011-02-20Fixed some checkstyle errors (added java doc)Phillip
Added new constructor to Ellipsoid.java to feed in a Mass, Radius and Position.
2011-02-20Fixed a checkstyle error on line 1Phillip
2011-02-20Spelling corrections, added NewToroidMenuItemPhillip
2011-02-19Almost got rotation friction right....Jesse Morgan
2011-02-19added surfBoardSteve
2011-02-18Fixed picking of ellipsoidSteve
Particle had same problem fixed They were both returning a TG instead of a Node so added pick coded to both Added InertiaTensor to Planar polygon
2011-02-18Toroid @ origion!Phillip
2011-02-18re-added inertial tensors.Phillip
2011-02-18Fixed Gravity.Jesse Morgan
2011-02-18Air Drag merged.Jesse Morgan
2011-02-18Fixed an error where generating normals before converting to triangle ↵Phillip
geometry would cause it not to be converted to triangle.
2011-02-18(no commit message)Phillip
2011-02-17updated planar to adjust mass, it was brokenSteve
2011-02-17moment of inertia tensor for egg implementedSteve
2011-02-16Added alden's code, moved his objects into the object class and made them ↵Jesse Morgan
extend physical object. Fixed a node selection problem in TesseractUI.
2011-02-16Started working on some inertia tensors for the chainlink. Made an ↵Jesse Morgan
adjustment to rotations in the ui.
2011-02-16Fixed translation. Added rotation by holding the alt key (rotation needs ↵Jesse Morgan
fixed though). Fixed rotation of the Icosahedron
2011-02-16(no commit message)Phillip
2011-02-16(no commit message)Phillip
2011-02-16Cleaned up code.Jesse Morgan
2011-02-15Win! Got some very basic grabbing and moving implemented. Found the Node ↵Jesse Morgan
object's amazing get/setUserData method. I had a brillant hunch such a method may exist. The mouse movements need to be scaled to the vworld coordinates though.
2011-02-14Added Circluar force and menu item in UISteve
Added menu for Jesse Chain2, hope you don't mind
2011-02-14(no commit message)Phillip
2011-02-14Reduced default scale to 0.2f, any scales LARGER than this will default to ↵Phillip
0.2f to prevent object becoming larger than universe.
2011-02-14Here's a chainlink class!Jesse Morgan
2011-02-12Added HalfSpaces to the bounds. Fixed collisions and particle emitters. ↵Jesse Morgan
Corrected typo in PlanarPolygonMenuItem. Added removeForce() to world and cleaned up the force adding/removing.
2011-02-12ChainLink added but not collidible because it looks like it uses a ↵Steve
IndexedQuadArray and Alden's code only supports the triangles. Also added normals to planar poly