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Group Project from TCSS 491 Class (Computational Worlds). In short, a physics engine which forms a peer-to-peer network to send objects flying through cyberspace.
Jesse Morgan
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Author
2011-02-16
Fixed translation. Added rotation by holding the alt key (rotation needs fixe...
Jesse Morgan
2011-02-16
(no commit message)
Phillip
2011-02-16
(no commit message)
Phillip
2011-02-16
Cleaned up code.
Jesse Morgan
2011-02-15
Win! Got some very basic grabbing and moving implemented. Found the Node obje...
Jesse Morgan
2011-02-14
Added Circluar force and menu item in UI
Steve
2011-02-14
(no commit message)
Phillip
2011-02-14
Reduced default scale to 0.2f, any scales LARGER than this will default to 0....
Phillip
2011-02-14
Here's a chainlink class!
Jesse Morgan
2011-02-12
Added HalfSpaces to the bounds. Fixed collisions and particle emitters. Corre...
Jesse Morgan
2011-02-12
ChainLink added but not collidible because it looks like it uses a IndexedQua...
Steve
2011-02-12
Added a gravity submenu (doesn't turn off yet)
Steve
2011-02-11
Ellipsoid to "setShape", created default radio button in TesseractMenuItems &...
Steve
2011-02-11
Conflict in planar polygon object, Hopefully fixed
Steve
2011-02-11
Broke the grabbing code but added Alden's collision code. Not sure if its wor...
Jesse Morgan
2011-02-11
added iso to menu
Steve
2011-02-11
Enabled geometry picking on shapes.
Jesse Morgan
2011-02-11
Some of the grabbing code.
Jesse Morgan
2011-02-11
(no commit message)
Phillip
2011-02-11
Added menu for ellipsoid and planpolygon
Steve
2011-02-09
Fixed lack of building.
Jesse Morgan
2011-02-09
(no commit message)
Phillip
2011-02-04
Fixed transformgroup.
Jesse Morgan
2011-02-04
(no commit message)
Phillip
2011-02-04
fixed scaling bug causing scaling to always be 2f
Phillip
2011-02-04
Completed Code transfer, javadoc soon.
Phillip
2011-02-03
(no commit message)
Phillip
2011-02-03
Updated Ellipsoid to extend ForceableObject.
Steve
2011-02-02
Added package tesseract.tests
Steve
2011-01-28
Added a shiny new particle emitter.
Jesse Morgan
2011-01-28
Roughly started some collision code following Dr. Alden's demo code.
Jesse Morgan
2011-01-28
And we now have a basic 3d world :D
Jesse Morgan