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/*
* Jesse Morgan <jesterpm@u.washington.edu>
*
* TCSS 305 - Autumn 2009
* Tetris Project
* 17 November 2009
*/
package tetris.audio;
import java.util.Observable;
import java.util.Observer;
import tetris.board.TetrisBoardEvent;
/**
* Class to play sounds for a tetris game.
*
* @author Jesse Morgan <jesterpm@u.washington.edu>
* @version 1.0 23 November 2009
*/
public class TetrisSounds implements Observer {
// Private fields.
/**
* The SoundPlayer.
*/
private final SoundPlayer my_soundplayer;
/**
* Create a Tetris Sound Effects player.
*/
public TetrisSounds() {
my_soundplayer = new SoundPlayer();
}
/**
* Handle notifications.
*
* @param the_observable The TetrisBoard.
* @param the_arg The Event.
*/
public void update(final Observable the_observable, final Object the_arg) {
if (the_arg instanceof TetrisBoardEvent) {
final TetrisBoardEvent event = (TetrisBoardEvent) the_arg;
try {
switch (event.getType()) {
case NEW_GAME:
my_soundplayer.play("tetris/audio/pencilsharpen.aif");
break;
case LINES_CLEARED:
my_soundplayer.play("tetris/audio/pencileraser.wav");
break;
case GAME_OVER:
my_soundplayer.play("tetris/audio/papercrumple.wav");
break;
default:
}
} catch (final IllegalArgumentException the_exception) {
// Couldn't play for some reason...
// Sounds aren't important anyways, gracefully ignore
return;
}
}
}
}
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