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-rw-r--r--Puzzle_Box/Puzzle_Box.h13
1 files changed, 9 insertions, 4 deletions
diff --git a/Puzzle_Box/Puzzle_Box.h b/Puzzle_Box/Puzzle_Box.h
index 46a0bdb..bd5b2fb 100644
--- a/Puzzle_Box/Puzzle_Box.h
+++ b/Puzzle_Box/Puzzle_Box.h
@@ -22,6 +22,7 @@ void doCheckOverrideSerial();
void doCheckAccess();
void PowerOff();
float toRandomUnit(int choice, float dist);
+void showQuote(int quote);
/* Fixed values should not need changing */
static const int DEF_ATTEMPT_MAX = 50;
@@ -31,6 +32,9 @@ static const int EEPROM_OFFSET = 100;
static const int MAIN_STAGE = 1;
static const int BUTTON_STAGE = 2;
+/* Random Units */
+static const int NUMBER_OF_UNITS = 4;
+
/* Eye Animation Steps (12 step program) */
static const int eyeAnimationSteps[] = { 0, -1, -2, -2, -2, -1, 0, 1, 2, 2, 2, 1, 0 };
static const int MAX_EYE_STEPS = 13;
@@ -40,9 +44,10 @@ static const int MAX_EYE_STEPS = 13;
/* These values should be adjusted according to your needs */
static const int CLOSED_ANGLE = 80; // degrees
-static const int OPEN_ANGLE = 180; // degrees
-static const float DEST_LATITUDE = 47.512157;
-static const float DEST_LONGITUDE = -119.498119;
-static const int RADIUS = 5; // meters
+static const int OPEN_ANGLE = 200; // degrees
+
+static const float DEST_LATITUDE = 47.272697;
+static const float DEST_LONGITUDE = -122.021201;
+static const int RADIUS = 100; // meters