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authorJesse Morgan <jesse@jesterpm.net>2011-10-20 22:16:19 -0700
committerJesse Morgan <jesse@jesterpm.net>2011-10-20 22:16:19 -0700
commitfc944ff979dbbd49a57722fe2d1d2acf47312eb4 (patch)
tree38cc3a5c5c8f24f55068fc4ffa73d018169fc2df /libraries/Sprite/Sprite.h
Inital commit... halfway through the project
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-rw-r--r--libraries/Sprite/Sprite.h48
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diff --git a/libraries/Sprite/Sprite.h b/libraries/Sprite/Sprite.h
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+/*
+ Sprite.cpp - 2D sprite buffers library for Arduino & Wiring
+ Copyright (c) 2006 David A. Mellis. All right reserved.
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+*/
+
+#ifndef Sprite_h
+#define Sprite_h
+
+#include <inttypes.h>
+
+#include "binary.h"
+
+class Sprite
+{
+ private:
+ uint8_t _width;
+ uint8_t _height;
+ uint8_t _depth;
+ uint8_t _ppb;
+ uint8_t _bpr;
+ uint8_t _mask;
+ uint8_t *_buffer;
+
+ void init(uint8_t width, uint8_t height);
+ public:
+ Sprite(uint8_t width, uint8_t height);
+ Sprite(uint8_t width, uint8_t height, uint8_t row, ...);
+ uint8_t width() const;
+ uint8_t height() const;
+ void write(uint8_t x, uint8_t y, uint8_t value);
+ uint8_t read(uint8_t x, uint8_t y) const;
+};
+
+#endif