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package tesseract.generators;
import javax.vecmath.Vector3f;
import tesseract.World;
import tesseract.objects.PhysicalObject;
import tesseract.objects.Sphere;
/**
* Generate a sphere field.
*
* @author jesse
*/
public class SphereField extends MenuItem {
private static final int FIELD_SIZE = 4;
private static final float SPHERE_SIZE = 0.15f;
public SphereField(World theWorld) {
super("Sphere Field", theWorld);
}
/**
* Generate the field.
*
* @param theWorld Where to put them
*/
public void generate(final World theWorld) {
final float start = 1.1f * 0.5f * FIELD_SIZE * SPHERE_SIZE;
for (float x = -start; x <= +start; x += SPHERE_SIZE * 1.1f) {
for (float y = -start; y <= +start; y += SPHERE_SIZE * 1.1f) {
for (float z = -start; z <= +start; z += SPHERE_SIZE * 1.1f) {
PhysicalObject s = new Sphere(SPHERE_SIZE, new Vector3f(x, y, z));
theWorld.addObject(s);
}
}
}
}
}
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