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package tesseract.generators;
import javax.vecmath.Vector3f;
import com.sun.j3d.utils.geometry.Primitive;
import tesseract.World;
import tesseract.objects.Box;
import tesseract.objects.Icosahedron;
import tesseract.objects.PhysicalObject;
import tesseract.objects.Sphere;
/**
* Generate a sphere field.
*
* @author Phillip Cardon
*/
public class ICOField extends MenuItem {
/**
*
*/
private static final long serialVersionUID = 1L;
private static final int FIELD_SIZE = 4;
private static final float BOX_SIZE = 0.008f;
public ICOField(World theWorld) {
super("Ico Field", theWorld);
}
/**
* Generate the field.
*
* @param theWorld Where to put them
*/
public void generate(final World theWorld) {
final float start = 1f * 0.5f * FIELD_SIZE * BOX_SIZE;
//int num = 0;
//Box box = new Box(SPHERE_SIZE, SPHERE_SIZE, SPHERE_SIZE, new Vector3f(x, y, z));
//PhysicalObject s = new Sphere(SPHERE_SIZE, new Vector3f(0f, 0f, 0f));
for (float x = -start; x <= +start; x += BOX_SIZE * 2) {
for (float y = -start; y <= +start; y += BOX_SIZE * 2) {
for (float z = -start; z <= +start; z += BOX_SIZE * 2) {
//PhysicalObject s = new Sphere(SPHERE_SIZE, new Vector3f(x, y, z));
//theWorld.addObject(s);
//Sphere s = new Sphere(SPHERE_SIZE, new Vector3f(x, y, z));
Icosahedron box = new Icosahedron(new Vector3f(x, y, z), 1f, BOX_SIZE);
theWorld.addObject(box);
//num++;
//break;
}
//break;
}
//break;
}//*/
//System.out.println(num + " Spheres added");
}
}
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