Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-03-17 | Remote Control and Fixed the tank. | Jesse Morgan | |
2011-03-17 | Added javadoc to class | Phillip | |
2011-03-15 | Tank now moves and turns appropriately. As well as fires semi-appropriately. | Phillip | |
2011-03-14 | Gun is able to fire either vertically inclined (ORIGINAL POSITION ONLY) or ↵ | Phillip | |
any direction (still working on calculating both) | |||
2011-03-14 | Added FireableEmitter (DO NOT KNOW HOW TO ATTACH TO TANK YET) | Phillip | |
2011-03-14 | Removed World Reference as it CANNOT be serialized (oops!) | Phillip | |
2011-03-14 | added code to allow for gun emitter. | Phillip | |
2011-03-14 | Updated turning code for tank to rotate the shape rather than add/subtract ↵ | Phillip | |
rotational velocity. Still at a loss on how to accellerate in a given direction :( | |||
2011-03-11 | Body is now an INSTANTIABLE OBJECT holding only the Group Tree Structure and ↵ | Phillip | |
Geometry for the Tank RemoteObject. Tank now takes advantage of utilizing saved references in Body object. Tank can now rotate in place (imperfect), as well as rotate the turret (all the way around), and elevate the turret up to +13 * Pi / 32 degrees and down to -Pi / 32 Degrees. ToDo: Body: add emitter to barrel for firing Tank: add keycode to fire NEWCLASS: Ammunition class | |||
2011-03-11 | (no commit message) | Phillip | |
2011-03-11 | (no commit message) | Phillip | |
2011-03-11 | (no commit message) | Phillip | |
2011-03-10 | Tank model build | Phillip | |