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path: root/src/tesseract/World.java
AgeCommit message (Collapse)Author
2011-03-18Don't send objects that can't be sent...Jesse Morgan
2011-03-16troubleshooting a particle problem with the blimpSteve
2011-03-16couldn't help myself. added the groundSteve
disabled its pickable in mouse stuff on the ground implemented re-insert of ground after reset add two images snow and sand created separate methods for ground and background
2011-03-16Added background image, added getter for boundingBox in World and the rest ↵Steve
is in the UI.
2011-03-15Added failsafe remove in CollidableObject and World classes.Phillip
Increased the mass of the tank in TankMenuItem ModifyableParticle now spawns 20 DyingParticles when it collides with something. New Class DyingParticle, particle with a duration of 6 ticks.
2011-03-15Added blimp modelSteve
Remove gravity for the blimp in World line 224
2011-03-09Fixed the sphere.Jesse Morgan
2011-03-09Sending in background.Jesse Morgan
2011-03-07The moving side code is almost right...Jesse Morgan
2011-03-07added "&& myPeer.getPeerSize() > to 0" line 277 to eliminate null pointer ↵Steve
exception on line 279 which will occur if no network is joined. I had fixed this in my previous code so it was simple.
2011-03-07Rehash of transmit code...Jesse Morgan
2011-03-07removed leftover switchpositions for testingSteve
2011-03-07added all if statements back for testingSteve
2011-03-07remove switch position temporarily to ensure no problems Steve
2011-03-07Combined side1&3 and 2&4 if statements in collision checks to eliminate ↵Steve
duplicates.
2011-03-07first attempt to fix duplicates on transmissionSteve
2011-03-06more change to loop deletion. odd behavior. Steve
2011-03-06Sorry for the many commits. its just easier to get onto both my test ↵Steve
machines this way Troubleshooting remove list in loop. Atempted fix
2011-03-06OK now it deletes from myObjects and the indexes to remove list. Hopefully ↵Steve
good now
2011-03-06Darn dislexia > <. Hopefully loop good nowSteve
2011-03-06correct to my fix in the deletion loop. oopsSteve
2011-03-06Added ability to remove multiple object on one iteration through the ↵Steve
collision loop.
2011-03-06reverting, it was a clone machine Steve
2011-03-06took out some unused code. this is a testSteve
2011-03-06another tweak on position switchingSteve
2011-03-06small bug test fix objects are appearing 90 out of whach. swapped all ↵Steve
swithX and switchZ method calls
2011-03-06fixed bug with switchposition caused 2 obj to appear. split method up into ↵Steve
two methods for switchX and swithZ. side1 uses Z, side2 usesX, side3 uses Z, side4 usesX
2011-03-06Added method to in PObj to swithpositions when tranmittedSteve
Added the new method in the world just before all call to transmit
2011-03-06added collision info into constructor of all resolvecollision calls, ↵Steve
Everything seems to work at least for one object. haven't tested two yet though. Position still needs switched before transmission
2011-03-06Added new peerInfo check to detect neighborsSteve
2011-03-06Added size check of peers to fix Exception when no networkSteve
2011-03-06added else at bottom to resolve collisions on side if no neighborSteve
2011-03-06Added checks for the inner loop to be a half spaceSteve
2011-03-06Forgot to change a couple of Y's to ZsSteve
2011-03-06Added mechanism to delete object from list if transmitted, caused multiple ↵Steve
transmission because detach only made it invisible not removed.
2011-03-06older code with the getY changed to getZ using velocity instead of positionSteve
2011-03-06change volicity to getX and get Z for 2D conversionSteve
2011-03-06HalfPace not comparable, changed to my_sidesSteve
2011-03-06removed else if's oopsSteve
2011-03-06still working on tick getting strange behaviorSteve
2011-03-06Remove size check calculateCollisions. It always returns 0. DarnSteve
2011-03-06added CO line 421 as per Alden's suggestionSteve
Fresh new attempt at passing objects in Tick.
2011-03-05Added copy constructor to collidableobject so that any collidableobject ↵Jesse Morgan
could become a physical object.
2011-03-05(no commit message)Steve
2011-03-05reverting tired nowSteve
2011-03-05(no commit message)Steve
2011-03-05(no commit message)Steve
2011-03-05(no commit message)Steve
2011-03-05(no commit message)Steve
2011-03-05(no commit message)Steve