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authorPhillip <pacardon@u.washington.edu>2011-03-11 23:39:29 +0000
committerPhillip <pacardon@u.washington.edu>2011-03-11 23:39:29 +0000
commite3467fc8846e2d91f127f1750d219e2a7eec1f8e (patch)
tree779ed6a351f29424f0cc66a4321943c20f382d9e /wood.jpg
parent199caa58d3bbafbb500b756523af8b023e37ddfb (diff)
Body is now an INSTANTIABLE OBJECT holding only the Group Tree Structure and Geometry for the Tank RemoteObject.
Tank now takes advantage of utilizing saved references in Body object. Tank can now rotate in place (imperfect), as well as rotate the turret (all the way around), and elevate the turret up to +13 * Pi / 32 degrees and down to -Pi / 32 Degrees. ToDo: Body: add emitter to barrel for firing Tank: add keycode to fire NEWCLASS: Ammunition class
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