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authorJesse Morgan <jesse@jesterpm.net>2011-01-27 08:10:26 +0000
committerJesse Morgan <jesse@jesterpm.net>2011-01-27 08:10:26 +0000
commitddce3349df1e295b8a3fe6249a8221454761b8ce (patch)
tree00a1ad889f7a198673c7763ff6d0440b784d0471 /src/tesseract/objects/PhysicalObject.java
parentfb5b317ef4b5c770b6bdd134e46c32c415415763 (diff)
Here's what I've got so far with adapting Dr. Alden's code. A UI class that handles displaying the canvas and a World class that handles the objects in the world. Neither are complete. I'll pick this up tomorrow.
I have a feeling we're going to have class path issues with the j3d libaries between our computers. I'll test between my desktop and Mac. If so, I'll drop the JARs for the java3d in the project and import them that way.
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