package tesseract.objects; import javax.vecmath.Vector3f; public class CollidableObject extends PhysicalObject implements Collidable { public CollidableObject(Vector3f position) { super(position); } @Override public CollisionInfo calculateCollision(Physical obj) { // TODO Auto-generated method stub return null; } @Override public boolean hasCollision(Physical obj) { // TODO Auto-generated method stub return false; } @Override public void resolveCollision(Physical obj, CollisionInfo collision) { // TODO Auto-generated method stub } }