package common; import com.sun.j3d.utils.image.*; import javax.media.j3d.*; import javax.vecmath.*; @SuppressWarnings("restriction") public class Circle extends Polygon { /** * */ private static final long serialVersionUID = 936268321291207044L; public Circle(float radius, Vector3f position, Vector3f normal) { this(1, radius, position, normal); } public Circle(float mass, float radius, Vector3f position, Vector3f normal) { super(mass, position, normal); setShape(createShape(radius, 22)); if (inverseMass != 0) { inverseInertiaTensor.m00 = 1f / 4 / inverseMass * radius * radius; inverseInertiaTensor.m11 = 2 * inverseInertiaTensor.m00; inverseInertiaTensor.m22 = inverseInertiaTensor.m00; inverseInertiaTensor.invert(); } updateTransformGroup(); } protected Node createShape(float radius, int divisions) { TriangleFanArray geometry = new TriangleFanArray(divisions, TriangleFanArray.COORDINATES | TriangleFanArray.TEXTURE_COORDINATE_2, new int[] {divisions}); for (int i = 0; i < divisions; i++) { float baseX = (float)Math.cos(2 * Math.PI * i / divisions); float baseZ = -(float)Math.sin(2 * Math.PI * i / divisions); geometry.setCoordinate(i, new Point3f(radius * baseX, 0, radius * baseZ)); geometry.setTextureCoordinate(0, i, new TexCoord2f((baseX + 1) / 2, (-baseZ + 1) / 2)); } TextureLoader tl = new TextureLoader("wood.jpg", null); ImageComponent2D image = tl.getImage(); int width = image.getWidth(); int height = image.getHeight(); Texture2D texture = new Texture2D(Texture.MULTI_LEVEL_MIPMAP, Texture.RGB, width, height); int imageLevel = 0; texture.setImage(imageLevel, image); while (width > 1 || height > 1) { imageLevel++; if (width > 1) width /= 2; if (height > 1) height /= 2; texture.setImage(imageLevel, tl.getScaledImage(width, height)); } texture.setMagFilter(Texture2D.NICEST); texture.setMinFilter(Texture2D.NICEST); Appearance appearance = new Appearance(); appearance.setTexture(texture); PolygonAttributes polyAttr = new PolygonAttributes(PolygonAttributes.POLYGON_FILL, PolygonAttributes.CULL_NONE, 0); appearance.setPolygonAttributes(polyAttr); return new Shape3D(geometry, appearance); } }