From e3467fc8846e2d91f127f1750d219e2a7eec1f8e Mon Sep 17 00:00:00 2001 From: Phillip Date: Fri, 11 Mar 2011 23:39:29 +0000 Subject: Body is now an INSTANTIABLE OBJECT holding only the Group Tree Structure and Geometry for the Tank RemoteObject. Tank now takes advantage of utilizing saved references in Body object. Tank can now rotate in place (imperfect), as well as rotate the turret (all the way around), and elevate the turret up to +13 * Pi / 32 degrees and down to -Pi / 32 Degrees. ToDo: Body: add emitter to barrel for firing Tank: add keycode to fire NEWCLASS: Ammunition class --- src/tesseract/objects/tank/Tank.java | 93 ++++++++++++++++++++++++++++++++---- 1 file changed, 85 insertions(+), 8 deletions(-) (limited to 'src/tesseract/objects/tank/Tank.java') diff --git a/src/tesseract/objects/tank/Tank.java b/src/tesseract/objects/tank/Tank.java index 616735a..b5341c3 100644 --- a/src/tesseract/objects/tank/Tank.java +++ b/src/tesseract/objects/tank/Tank.java @@ -1,22 +1,30 @@ package tesseract.objects.tank; import java.awt.Color; +import java.awt.event.KeyEvent; import javax.media.j3d.Transform3D; import javax.media.j3d.TransformGroup; +import javax.vecmath.Point3f; import javax.vecmath.Vector3f; import tesseract.objects.remote.RemoteObject; public class Tank extends RemoteObject { - private final TransformGroup tank; - private final TransformGroup body; + private final TransformGroup whole; private final TransformGroup turret; + private final Vector3f orientation; + private final Vector3f aim; + private final Point3f gunLocation; private static final float DEFAULT_SCALE = 0.0625f; private static final Color DEFAULT_BODY_COLOR = Color.GREEN; private static final Color DEFAULT_TRACK_COLOR = Color.DARK_GRAY; private static final Color DEFAULT_TURRET_COLOR = Color.GREEN; + private final Body tank; + private int barrelElevation = 0; + private static final int maxBarrelElevation = 14; + private static final int minBarrelElevation = -1; public Tank(Vector3f thePosition, float mass) { this(thePosition, mass, DEFAULT_SCALE); @@ -30,18 +38,24 @@ public class Tank extends RemoteObject { public Tank(Vector3f thePosition, float mass, float theScale, Color bodyColor, Color trackColor, Color turretColor) { super (thePosition, mass); - body = Body.makeBody(trackColor, bodyColor, theScale); + tank = new Body(trackColor, bodyColor, theScale, turretColor); + orientation = new Vector3f(); + aim = new Vector3f(); + gunLocation = new Point3f(); Transform3D turretMove = new Transform3D(); turretMove.setTranslation(new Vector3f(0, Body.height * theScale, 0)); - turret = Body.makeTurret(turretColor, theScale, turretMove); - tank = new TransformGroup(); - tank.addChild(body); - tank.addChild(turret); - setShape(tank); + turret = new TransformGroup(); + turret.addChild(tank.getTurret()); + turret.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); + whole = new TransformGroup(); + whole.addChild(tank.getBody()); + whole.addChild(turret); + setShape(whole); inverseInertiaTensor.m00 = 1f / 12 / inverseMass * (Body.height * Body.height * theScale + Body.depth * Body.depth * theScale); inverseInertiaTensor.m11 = 1f / 12 / inverseMass * (Body.width * Body.width * theScale + Body.depth * Body.depth * theScale); inverseInertiaTensor.m22 = 1f / 12 / inverseMass * (Body.width * Body.width * theScale + Body.height * Body.height * theScale); inverseInertiaTensor.invert(); + } /** @@ -53,5 +67,68 @@ public class Tank extends RemoteObject { public String getName() { return "Tank"; } + + protected void keyEventReceived(final KeyEvent event) { + Transform3D check = new Transform3D(); + tank.getBody().getTransform(check); + check.get(orientation); + Transform3D current = new Transform3D(); + turret.getTransform(current); + switch (event.getKeyCode()) { + case KeyEvent.VK_W: + + break; + + case KeyEvent.VK_S: + + break; + + case KeyEvent.VK_A: + angularVelocity.y += STEP; + break; + + case KeyEvent.VK_D: + angularVelocity.y -= STEP; + break; + case KeyEvent.VK_LEFT: + + Transform3D left = new Transform3D(); + left.rotY(Math.PI / 32); + current.mul(left); + turret.setTransform(current); + break; + case KeyEvent.VK_RIGHT: + Transform3D right = new Transform3D(); + right.rotY(-Math.PI / 32); + current.mul(right); + turret.setTransform(current); + break; + case KeyEvent.VK_UP: + Transform3D barrelUp = new Transform3D(); + tank.getBarrel().getTransform(barrelUp); + Transform3D up = new Transform3D(); + up.rotZ(Math.PI /32); + barrelUp.mul(up); + if (barrelElevation < maxBarrelElevation) { + tank.getBarrel().setTransform(barrelUp); + barrelElevation++; + } + + break; + case KeyEvent.VK_DOWN: + Transform3D barrelDown = new Transform3D(); + tank.getBarrel().getTransform(barrelDown); + Transform3D down = new Transform3D(); + down.rotZ(-Math.PI /32); + barrelDown.mul(down); + if (barrelElevation > minBarrelElevation) { + tank.getBarrel().setTransform(barrelDown); + barrelElevation--; + } + break; + } + } + + } -- cgit v1.2.3