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AgeCommit message (Collapse)Author
2011-02-23Added color constructor.Phillip
2011-02-21UI bug fix.Jesse Morgan
2011-02-21Fixed a piece of debugging code. I posted a note to Alden telling him about ↵Jesse Morgan
the bug.
2011-02-21Turned in. Bug removed. (reverse order)Jesse Morgan
2011-02-21Not perfect, but here we go.Jesse Morgan
2011-02-21Comment cleanupSteve
2011-02-21Fixed checkstyle warnings. All add object menu items are now NewMenu items, ↵Phillip
deprecated the rest of the menuitems package.
2011-02-21Deprecated most of the older MenuItem classes. Not sure what to do about ↵Phillip
SurfBoard yet.
2011-02-21Added lots of NewMenuItem Classes. Changed Default Shape from JCheckBox to ↵Phillip
JButton. Added new Constructor to PlanarPolygon. Changed the sequence of events building JPanel/Frame in MenuItem.
2011-02-20Fixed some checkstyle errors (added java doc)Phillip
Added new constructor to Ellipsoid.java to feed in a Mass, Radius and Position.
2011-02-20Fixed a checkstyle error on line 1Phillip
2011-02-20Spelling corrections, added NewToroidMenuItemPhillip
2011-02-20NewIcosahedronMenuItem now working and added to TesseractUI. Use ↵Phillip
Icosohedran(NEW) in add object menu to test.
2011-02-20Slight improvement.Jesse Morgan
2011-02-19Almost got rotation friction right....Jesse Morgan
2011-02-19Added dynamic friction.Jesse Morgan
2011-02-19added surfBoardSteve
2011-02-18Fixed picking of ellipsoidSteve
Particle had same problem fixed They were both returning a TG instead of a Node so added pick coded to both Added InertiaTensor to Planar polygon
2011-02-18Toroid @ origion!Phillip
2011-02-18re-added inertial tensors.Phillip
2011-02-18Fixed Gravity.Jesse Morgan
2011-02-18Air Drag merged.Jesse Morgan
2011-02-18Fixed an error where generating normals before converting to triangle ↵Phillip
geometry would cause it not to be converted to triangle.
2011-02-18(no commit message)Phillip
2011-02-18(no commit message)Phillip
2011-02-17updated planar to adjust mass, it was brokenSteve
2011-02-17Attempted menu fix, needs redesignSteve
Toroid now works (donut)
2011-02-17moment of inertia tensor for egg implementedSteve
2011-02-16Fixed a few more selection bugs.Jesse Morgan
2011-02-16Added alden's code, moved his objects into the object class and made them ↵Jesse Morgan
extend physical object. Fixed a node selection problem in TesseractUI.
2011-02-16Started working on some inertia tensors for the chainlink. Made an ↵Jesse Morgan
adjustment to rotations in the ui.
2011-02-16Fixed translation. Added rotation by holding the alt key (rotation needs ↵Jesse Morgan
fixed though). Fixed rotation of the Icosahedron
2011-02-16menu param fixSteve
2011-02-16(no commit message)Phillip
2011-02-16(no commit message)Phillip
2011-02-16(no commit message)Phillip
2011-02-16Changed parameters menu to grid and auto fill to defaultsSteve
2011-02-16Cleaned up code.Jesse Morgan
2011-02-15Win! Got some very basic grabbing and moving implemented. Found the Node ↵Jesse Morgan
object's amazing get/setUserData method. I had a brillant hunch such a method may exist. The mouse movements need to be scaled to the vworld coordinates though.
2011-02-15Added all the forceMenus to the resetSimulatorSteve
2011-02-15Added OriginForces and Menu for them.Steve
2011-02-14Added Tangential force in XY planeSteve
2011-02-14Change ChainlinK1 to a DonutMenuItem, but the class name is still the sameSteve
I though Jesse's ChainLink was more of a chainlink
2011-02-14Added Circluar force and menu item in UISteve
Added menu for Jesse Chain2, hope you don't mind
2011-02-14(no commit message)Phillip
2011-02-14Reduced default scale to 0.2f, any scales LARGER than this will default to ↵Phillip
0.2f to prevent object becoming larger than universe.
2011-02-14Here's a chainlink class!Jesse Morgan
2011-02-12Added reset simulator menu item.Jesse Morgan
2011-02-12Added HalfSpaces to the bounds. Fixed collisions and particle emitters. ↵Jesse Morgan
Corrected typo in PlanarPolygonMenuItem. Added removeForce() to world and cleaned up the force adding/removing.
2011-02-12Added parameter box for adding objects. The chainlink is not implemented ↵Steve
yet as its params are very different.