Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-03-15 | ModifyableParticle, fired by tank | Phillip | |
2011-03-15 | Tank now fires particles semi correctly (adjusted for gravity) | Phillip | |
2011-03-14 | Reverting to our code. | Jesse Morgan | |
2011-03-14 | Gun is able to fire either vertically inclined (ORIGINAL POSITION ONLY) or ↵ | Phillip | |
any direction (still working on calculating both) | |||
2011-03-14 | (no commit message) | Phillip | |
2011-03-14 | Working Emitter, not attached to tank :( | Phillip | |
2011-03-14 | Added FireableEmitter (DO NOT KNOW HOW TO ATTACH TO TANK YET) | Phillip | |
2011-03-14 | Removed World Reference as it CANNOT be serialized (oops!) | Phillip | |
2011-03-14 | added code to allow for gun emitter. | Phillip | |
2011-03-14 | Added code to make emitter for gun possible. | Phillip | |
2011-03-14 | Updated turning code for tank to rotate the shape rather than add/subtract ↵ | Phillip | |
rotational velocity. Still at a loss on how to accellerate in a given direction :( | |||
2011-03-11 | Body is now an INSTANTIABLE OBJECT holding only the Group Tree Structure and ↵ | Phillip | |
Geometry for the Tank RemoteObject. Tank now takes advantage of utilizing saved references in Body object. Tank can now rotate in place (imperfect), as well as rotate the turret (all the way around), and elevate the turret up to +13 * Pi / 32 degrees and down to -Pi / 32 Degrees. ToDo: Body: add emitter to barrel for firing Tank: add keycode to fire NEWCLASS: Ammunition class | |||
2011-03-11 | Changed STEP to protected access instead of private. | Phillip | |
2011-03-11 | Changed to control velocity. | Jesse Morgan | |
2011-03-11 | Cleanup debugging. | Jesse Morgan | |
2011-03-11 | (no commit message) | Phillip | |
2011-03-11 | (no commit message) | Phillip | |
2011-03-11 | It's controllable! | Jesse Morgan | |
2011-03-11 | (no commit message) | Phillip | |
2011-03-11 | (no commit message) | Phillip | |
2011-03-11 | Some remote code that isn't yet remote. | Jesse Morgan | |
2011-03-11 | (no commit message) | Phillip | |
2011-03-11 | Added Tank.java | Phillip | |
2011-03-11 | (no commit message) | Phillip | |
2011-03-10 | Tank model build | Phillip | |
2011-03-10 | Removed a group2 reference. | Jesse Morgan | |
2011-03-09 | Added remote object code. | Jesse Morgan | |
2011-03-09 | Added serial uids | Jesse Morgan | |
2011-03-09 | Changed to his. | Jesse Morgan | |
2011-03-09 | (no commit message) | Phillip | |
2011-03-09 | (no commit message) | Phillip | |
2011-03-09 | Adding more stuff to common. | Jesse Morgan | |
2011-03-09 | Fixing the peer information. | Jesse Morgan | |
2011-03-09 | (no commit message) | Phillip | |
2011-03-09 | Fixed the sphere. | Jesse Morgan | |
2011-03-09 | Sending in background. | Jesse Morgan | |
2011-03-09 | (no commit message) | Phillip | |
2011-03-08 | Last Call! | Jesse Morgan | |
2011-03-08 | Clean up. Removed "first peer" question. Fixed default position of particle ↵ | Jesse Morgan | |
emitter. | |||
2011-03-08 | So steve votes we keep this. | Jesse Morgan | |
2011-03-08 | Attempt 2 | Jesse Morgan | |
2011-03-08 | (no commit message) | Phillip | |
2011-03-08 | (no commit message) | Phillip | |
2011-03-07 | The moving side code is almost right... | Jesse Morgan | |
2011-03-07 | added "&& myPeer.getPeerSize() > to 0" line 277 to eliminate null pointer ↵ | Steve | |
exception on line 279 which will occur if no network is joined. I had fixed this in my previous code so it was simple. | |||
2011-03-07 | Fixed the picking issue. | Jesse Morgan | |
2011-03-07 | Parameter windows will now "follow" their parent window. | Phillip | |
2011-03-07 | Rehash of transmit code... | Jesse Morgan | |
2011-03-07 | removed leftover switchpositions for testing | Steve | |
2011-03-07 | added all if statements back for testing | Steve | |