Age | Commit message (Collapse) | Author |
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emitter.
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exception on line 279 which will occur if no network is joined. I had fixed this in my previous code so it was simple.
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duplicates.
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machines this way
Troubleshooting remove list in loop. Atempted fix
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good now
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collision loop.
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spawned them. Also centered Chatbox using the similar code.
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added to the world
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swithX and switchZ method calls
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two methods for switchX and swithZ. side1 uses Z, side2 usesX, side3 uses Z, side4 usesX
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Added the new method in the world just before all call to transmit
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Everything seems to work at least for one object. haven't tested two yet though. Position still needs switched before transmission
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transmission because detach only made it invisible not removed.
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