summaryrefslogtreecommitdiff
path: root/src/tesseract
AgeCommit message (Collapse)Author
2011-03-11Body is now an INSTANTIABLE OBJECT holding only the Group Tree Structure and ↵Phillip
Geometry for the Tank RemoteObject. Tank now takes advantage of utilizing saved references in Body object. Tank can now rotate in place (imperfect), as well as rotate the turret (all the way around), and elevate the turret up to +13 * Pi / 32 degrees and down to -Pi / 32 Degrees. ToDo: Body: add emitter to barrel for firing Tank: add keycode to fire NEWCLASS: Ammunition class
2011-03-11Changed STEP to protected access instead of private.Phillip
2011-03-11Changed to control velocity.Jesse Morgan
2011-03-11Cleanup debugging.Jesse Morgan
2011-03-11(no commit message)Phillip
2011-03-11(no commit message)Phillip
2011-03-11It's controllable!Jesse Morgan
2011-03-11(no commit message)Phillip
2011-03-11(no commit message)Phillip
2011-03-11Some remote code that isn't yet remote.Jesse Morgan
2011-03-11(no commit message)Phillip
2011-03-11Added Tank.javaPhillip
2011-03-11(no commit message)Phillip
2011-03-10Tank model buildPhillip
2011-03-09Added remote object code.Jesse Morgan
2011-03-09(no commit message)Phillip
2011-03-09(no commit message)Phillip
2011-03-09(no commit message)Phillip
2011-03-09Fixed the sphere.Jesse Morgan
2011-03-09Sending in background.Jesse Morgan
2011-03-09(no commit message)Phillip
2011-03-08Last Call!Jesse Morgan
2011-03-08Clean up. Removed "first peer" question. Fixed default position of particle ↵Jesse Morgan
emitter.
2011-03-08So steve votes we keep this.Jesse Morgan
2011-03-08Attempt 2Jesse Morgan
2011-03-08(no commit message)Phillip
2011-03-07The moving side code is almost right...Jesse Morgan
2011-03-07added "&& myPeer.getPeerSize() > to 0" line 277 to eliminate null pointer ↵Steve
exception on line 279 which will occur if no network is joined. I had fixed this in my previous code so it was simple.
2011-03-07Parameter windows will now "follow" their parent window.Phillip
2011-03-07Rehash of transmit code...Jesse Morgan
2011-03-07removed leftover switchpositions for testingSteve
2011-03-07added all if statements back for testingSteve
2011-03-07remove switch position temporarily to ensure no problems Steve
2011-03-07Combined side1&3 and 2&4 if statements in collision checks to eliminate ↵Steve
duplicates.
2011-03-07first attempt to fix duplicates on transmissionSteve
2011-03-06more change to loop deletion. odd behavior. Steve
2011-03-06Sorry for the many commits. its just easier to get onto both my test ↵Steve
machines this way Troubleshooting remove list in loop. Atempted fix
2011-03-06OK now it deletes from myObjects and the indexes to remove list. Hopefully ↵Steve
good now
2011-03-06Darn dislexia > <. Hopefully loop good nowSteve
2011-03-06correct to my fix in the deletion loop. oopsSteve
2011-03-06Added ability to remove multiple object on one iteration through the ↵Steve
collision loop.
2011-03-06Added code to center parameter frames to the Tesseract UI window that ↵Phillip
spawned them. Also centered Chatbox using the similar code.
2011-03-06Added code to allow setting relative position to Parent (Tesseract UI)Phillip
2011-03-06makeListeners() was never being called, thus preventing a toroid from being ↵Phillip
added to the world
2011-03-06reverting, it was a clone machine Steve
2011-03-06took out some unused code. this is a testSteve
2011-03-06another tweak on position switchingSteve
2011-03-06small bug test fix objects are appearing 90 out of whach. swapped all ↵Steve
swithX and switchZ method calls
2011-03-06fixed bug with switchposition caused 2 obj to appear. split method up into ↵Steve
two methods for switchX and swithZ. side1 uses Z, side2 usesX, side3 uses Z, side4 usesX
2011-03-06Added method to in PObj to swithpositions when tranmittedSteve
Added the new method in the world just before all call to transmit