Age | Commit message (Collapse) | Author |
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machines this way
Troubleshooting remove list in loop. Atempted fix
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good now
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collision loop.
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spawned them. Also centered Chatbox using the similar code.
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added to the world
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swithX and switchZ method calls
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two methods for switchX and swithZ. side1 uses Z, side2 usesX, side3 uses Z, side4 usesX
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Added the new method in the world just before all call to transmit
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Everything seems to work at least for one object. haven't tested two yet though. Position still needs switched before transmission
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transmission because detach only made it invisible not removed.
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Fresh new attempt at passing objects in Tick.
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could become a physical object.
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in a network
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While testing found bug with emitter. It isn't the mar4 changes. will check out older code and check when it broke.
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Chatbox chat name appears as the peer coordinates (x, y)
Chatbox title changes based upon PeerInformation toString from Peer.getMyName();
Added network disconnect above system.exit(0) in TesseractUI.
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1: I had to pass Peer to Chatbox as a parameter to allow it to transmit messages (working!)
2: Added Chatbox option in networking menu.
3: Hitting <enter> or submit with Chatbox having focus transmits message in the Textfield
4: Made a getter in Peer to get the PeerInformation.toString()
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