Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-02-20 | Fixed a checkstyle error on line 1 | Phillip | |
2011-02-20 | Spelling corrections, added NewToroidMenuItem | Phillip | |
2011-02-20 | NewIcosahedronMenuItem now working and added to TesseractUI. Use ↵ | Phillip | |
Icosohedran(NEW) in add object menu to test. | |||
2011-02-20 | Slight improvement. | Jesse Morgan | |
2011-02-19 | Almost got rotation friction right.... | Jesse Morgan | |
2011-02-19 | added surfBoard | Steve | |
2011-02-18 | Fixed picking of ellipsoid | Steve | |
Particle had same problem fixed They were both returning a TG instead of a Node so added pick coded to both Added InertiaTensor to Planar polygon | |||
2011-02-18 | Toroid @ origion! | Phillip | |
2011-02-18 | re-added inertial tensors. | Phillip | |
2011-02-18 | Fixed Gravity. | Jesse Morgan | |
2011-02-18 | Air Drag merged. | Jesse Morgan | |
2011-02-18 | Fixed an error where generating normals before converting to triangle ↵ | Phillip | |
geometry would cause it not to be converted to triangle. | |||
2011-02-18 | (no commit message) | Phillip | |
2011-02-18 | (no commit message) | Phillip | |
2011-02-17 | updated planar to adjust mass, it was broken | Steve | |
2011-02-17 | Attempted menu fix, needs redesign | Steve | |
Toroid now works (donut) | |||
2011-02-17 | moment of inertia tensor for egg implemented | Steve | |
2011-02-16 | Fixed a few more selection bugs. | Jesse Morgan | |
2011-02-16 | Added alden's code, moved his objects into the object class and made them ↵ | Jesse Morgan | |
extend physical object. Fixed a node selection problem in TesseractUI. | |||
2011-02-16 | Started working on some inertia tensors for the chainlink. Made an ↵ | Jesse Morgan | |
adjustment to rotations in the ui. | |||
2011-02-16 | Fixed translation. Added rotation by holding the alt key (rotation needs ↵ | Jesse Morgan | |
fixed though). Fixed rotation of the Icosahedron | |||
2011-02-16 | menu param fix | Steve | |
2011-02-16 | (no commit message) | Phillip | |
2011-02-16 | (no commit message) | Phillip | |
2011-02-16 | (no commit message) | Phillip | |
2011-02-16 | Changed parameters menu to grid and auto fill to defaults | Steve | |
2011-02-16 | Cleaned up code. | Jesse Morgan | |
2011-02-15 | Win! Got some very basic grabbing and moving implemented. Found the Node ↵ | Jesse Morgan | |
object's amazing get/setUserData method. I had a brillant hunch such a method may exist. The mouse movements need to be scaled to the vworld coordinates though. | |||
2011-02-15 | Added all the forceMenus to the resetSimulator | Steve | |
2011-02-15 | Added OriginForces and Menu for them. | Steve | |
2011-02-14 | Added Tangential force in XY plane | Steve | |
2011-02-14 | Change ChainlinK1 to a DonutMenuItem, but the class name is still the same | Steve | |
I though Jesse's ChainLink was more of a chainlink | |||
2011-02-14 | Added Circluar force and menu item in UI | Steve | |
Added menu for Jesse Chain2, hope you don't mind | |||
2011-02-14 | (no commit message) | Phillip | |
2011-02-14 | Reduced default scale to 0.2f, any scales LARGER than this will default to ↵ | Phillip | |
0.2f to prevent object becoming larger than universe. | |||
2011-02-14 | Here's a chainlink class! | Jesse Morgan | |
2011-02-12 | Added reset simulator menu item. | Jesse Morgan | |
2011-02-12 | Added HalfSpaces to the bounds. Fixed collisions and particle emitters. ↵ | Jesse Morgan | |
Corrected typo in PlanarPolygonMenuItem. Added removeForce() to world and cleaned up the force adding/removing. | |||
2011-02-12 | Added parameter box for adding objects. The chainlink is not implemented ↵ | Steve | |
yet as its params are very different. | |||
2011-02-12 | ChainLink added but not collidible because it looks like it uses a ↵ | Steve | |
IndexedQuadArray and Alden's code only supports the triangles. Also added normals to planar poly | |||
2011-02-12 | Added a gravity submenu (doesn't turn off yet) | Steve | |
Added empty ChainLinkMenuItem class set the planar Poly to pos infinte mass for testing Particles fall through but others don't, if particles are big enough they collide though | |||
2011-02-12 | Added default params checkbox to emmitter and iso | Steve | |
2011-02-11 | place constant in superclass TesseractMenuItem for position and radius | Steve | |
egg now has default | |||
2011-02-11 | Changed from Radio to checkbox | Steve | |
2011-02-11 | Ellipsoid to "setShape", created default radio button in TesseractMenuItems ↵ | Steve | |
& applied to planar Comment out some added objects in UI | |||
2011-02-11 | Conflict in planar polygon object, Hopefully fixed | Steve | |
2011-02-11 | Added gravity menuItem and change planarPolygon mass to 1 | Steve | |
2011-02-11 | Broke the grabbing code but added Alden's collision code. Not sure if its ↵ | Jesse Morgan | |
working yet since my Mac doesn't like it. | |||
2011-02-11 | Fixed index for split, the were all zero's | Steve | |
2011-02-11 | added iso to menu | Steve | |