Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-03-17 | Making the handler abstract. | Jesse Morgan | |
2011-03-17 | blimp shrink by 30% | Steve | |
2011-03-17 | Clean up of the network stuff. Serialized blimp. Cleanup in tank. | Jesse Morgan | |
2011-03-17 | Did a bit of clean up | Jesse Morgan | |
2011-03-17 | Remote Control and Fixed the tank. | Jesse Morgan | |
2011-03-17 | added Jopup fix for menu in remote menu | Steve | |
added controls to blimp removed blimp creating from ui changeed Blimpbox to get the primitive for orientation based on phil's design | |||
2011-03-15 | Added failsafe remove in CollidableObject and World classes. | Phillip | |
Increased the mass of the tank in TankMenuItem ModifyableParticle now spawns 20 DyingParticles when it collides with something. New Class DyingParticle, particle with a duration of 6 ticks. | |||
2011-03-15 | Tank now fires particles semi correctly (adjusted for gravity) | Phillip | |
2011-03-14 | Added FireableEmitter (DO NOT KNOW HOW TO ATTACH TO TANK YET) | Phillip | |
2011-03-14 | Removed World Reference as it CANNOT be serialized (oops!) | Phillip | |
2011-03-14 | Added code to make emitter for gun possible. | Phillip | |
2011-03-11 | Changed STEP to protected access instead of private. | Phillip | |
2011-03-11 | Changed to control velocity. | Jesse Morgan | |
2011-03-11 | Cleanup debugging. | Jesse Morgan | |
2011-03-11 | It's controllable! | Jesse Morgan | |
2011-03-11 | Some remote code that isn't yet remote. | Jesse Morgan | |
2011-03-09 | Added remote object code. | Jesse Morgan | |