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path: root/src/tesseract/TesseractUI.java
AgeCommit message (Collapse)Author
2011-02-12Added a gravity submenu (doesn't turn off yet)Steve
Added empty ChainLinkMenuItem class set the planar Poly to pos infinte mass for testing Particles fall through but others don't, if particles are big enough they collide though
2011-02-11Ellipsoid to "setShape", created default radio button in TesseractMenuItems ↵Steve
& applied to planar Comment out some added objects in UI
2011-02-11Added gravity menuItem and change planarPolygon mass to 1Steve
2011-02-11Broke the grabbing code but added Alden's collision code. Not sure if its ↵Jesse Morgan
working yet since my Mac doesn't like it.
2011-02-11added iso to menuSteve
2011-02-11Fixed my accidental commenting.Jesse Morgan
2011-02-11Some of the grabbing code.Jesse Morgan
2011-02-11Added menu for ellipsoid and planpolygonSteve
changed ui slightly to display the new menu items added lava jpeg for planar texture
2011-02-09Fixed UI.Jesse Morgan
2011-02-09Added particle emitter menu item.Jesse Morgan
2011-02-09Added some menu code.Jesse Morgan
2011-01-31Steve: Added fix for view menu on my windows machines line 116Steve
2011-01-28Added a shiny new particle emitter.Jesse Morgan
2011-01-28And we now have a basic 3d world :DJesse Morgan
2011-01-27Here's what I've got so far with adapting Dr. Alden's code. A UI class that ↵Jesse Morgan
handles displaying the canvas and a World class that handles the objects in the world. Neither are complete. I'll pick this up tomorrow. I have a feeling we're going to have class path issues with the j3d libaries between our computers. I'll test between my desktop and Mac. If so, I'll drop the JARs for the java3d in the project and import them that way.