Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-02-20 | Slight improvement. | Jesse Morgan | |
2011-02-19 | Almost got rotation friction right.... | Jesse Morgan | |
2011-02-19 | Added dynamic friction. | Jesse Morgan | |
2011-02-18 | Air Drag merged. | Jesse Morgan | |
2011-02-16 | Added alden's code, moved his objects into the object class and made them ↵ | Jesse Morgan | |
extend physical object. Fixed a node selection problem in TesseractUI. | |||
2011-02-15 | Win! Got some very basic grabbing and moving implemented. Found the Node ↵ | Jesse Morgan | |
object's amazing get/setUserData method. I had a brillant hunch such a method may exist. The mouse movements need to be scaled to the vworld coordinates though. | |||
2011-02-12 | Added HalfSpaces to the bounds. Fixed collisions and particle emitters. ↵ | Jesse Morgan | |
Corrected typo in PlanarPolygonMenuItem. Added removeForce() to world and cleaned up the force adding/removing. | |||
2011-02-11 | Cleanup. | Jesse Morgan | |
2011-02-11 | Broke the grabbing code but added Alden's collision code. Not sure if its ↵ | Jesse Morgan | |
working yet since my Mac doesn't like it. |