Age | Commit message (Expand) | Author |
2011-03-06 | fixed bug with switchposition caused 2 obj to appear. split method up into t... | Steve |
2011-03-06 | Added method to in PObj to swithpositions when tranmitted | Steve |
2011-03-06 | added collision info into constructor of all resolvecollision calls, Everythi... | Steve |
2011-03-06 | Added new peerInfo check to detect neighbors | Steve |
2011-03-06 | Added size check of peers to fix Exception when no network | Steve |
2011-03-06 | added else at bottom to resolve collisions on side if no neighbor | Steve |
2011-03-06 | Added checks for the inner loop to be a half space | Steve |
2011-03-06 | Forgot to change a couple of Y's to Zs | Steve |
2011-03-06 | Added mechanism to delete object from list if transmitted, caused multiple tr... | Steve |
2011-03-06 | older code with the getY changed to getZ using velocity instead of position | Steve |
2011-03-06 | change volicity to getX and get Z for 2D conversion | Steve |
2011-03-06 | HalfPace not comparable, changed to my_sides | Steve |
2011-03-06 | removed else if's oops | Steve |
2011-03-06 | still working on tick getting strange behavior | Steve |
2011-03-06 | Remove size check calculateCollisions. It always returns 0. Darn | Steve |
2011-03-06 | added CO line 421 as per Alden's suggestion | Steve |
2011-03-05 | Added copy constructor to collidableobject so that any collidableobject could... | Jesse Morgan |
2011-03-05 | (no commit message) | Steve |
2011-03-05 | reverting tired now | Steve |
2011-03-05 | (no commit message) | Steve |
2011-03-05 | (no commit message) | Steve |
2011-03-05 | (no commit message) | Steve |
2011-03-05 | (no commit message) | Steve |
2011-03-05 | (no commit message) | Steve |
2011-03-05 | buggy | Steve |
2011-03-05 | getting late need break | Steve |
2011-03-05 | n | Steve |
2011-03-05 | small | Steve |
2011-03-05 | small changes 2 computers many commits | Steve |
2011-03-05 | more logic changes. almost right | Steve |
2011-03-05 | fixed excessive loop nodes if you hit cancel in ip windo after already being ... | Steve |
2011-03-05 | Changed logic in tick, seems to work for neighboring node detection | Steve |
2011-03-05 | Detection of Halfspace sides and payload transmission lines 259 to 297 complete | Steve |
2011-03-05 | Added a sendPayloadToPeer method. | Jesse Morgan |
2011-03-05 | Fixed the no node exception | Jesse Morgan |
2011-03-05 | altered tick method in World with Alden Mar4 suggestions. I think its correct. | Steve |
2011-03-05 | Added Alden's March 4 changes which are between lines 161-174 (I left the old... | Steve |
2011-03-05 | modified comments. | Phillip |
2011-03-05 | Can't sleep, here are my changes: | Phillip |
2011-03-05 | Changes from email: | Phillip |
2011-03-05 | Added Network menu to UI only, Yes no dialog if first node or not | Steve |
2011-03-05 | Fixed shape3d objects "losing" their appearance. | Phillip |
2011-03-05 | Changed name of alden to common | Jesse Morgan |
2011-03-05 | Rough Addition of P2P code. | Jesse Morgan |
2011-03-04 | Added Chatbox, very much a work in progress. Not integrated into tesseract UI... | Phillip |
2011-03-04 | added Matrix4f object to in/out data stream for TransformGroup Transform3D at... | Phillip |
2011-03-03 | Completed ReadObject code. | Phillip |
2011-03-03 | integrated serializable code from Alden's release, while preserving all other... | Phillip |
2011-02-23 | fixed an issue that caused multiple objects to appear PER parameter frame call. | Phillip |
2011-02-23 | Corrected issue causing Default Shape, Enter, and Color buttons multiple time... | Phillip |