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AgeCommit message (Expand)Author
2011-03-06fixed bug with switchposition caused 2 obj to appear. split method up into t...Steve
2011-03-06Added method to in PObj to swithpositions when tranmittedSteve
2011-03-06added collision info into constructor of all resolvecollision calls, Everythi...Steve
2011-03-06Added new peerInfo check to detect neighborsSteve
2011-03-06Added size check of peers to fix Exception when no networkSteve
2011-03-06added else at bottom to resolve collisions on side if no neighborSteve
2011-03-06Added checks for the inner loop to be a half spaceSteve
2011-03-06Forgot to change a couple of Y's to ZsSteve
2011-03-06Added mechanism to delete object from list if transmitted, caused multiple tr...Steve
2011-03-06older code with the getY changed to getZ using velocity instead of positionSteve
2011-03-06change volicity to getX and get Z for 2D conversionSteve
2011-03-06HalfPace not comparable, changed to my_sidesSteve
2011-03-06removed else if's oopsSteve
2011-03-06still working on tick getting strange behaviorSteve
2011-03-06Remove size check calculateCollisions. It always returns 0. DarnSteve
2011-03-06added CO line 421 as per Alden's suggestionSteve
2011-03-05Added copy constructor to collidableobject so that any collidableobject could...Jesse Morgan
2011-03-05(no commit message)Steve
2011-03-05reverting tired nowSteve
2011-03-05(no commit message)Steve
2011-03-05(no commit message)Steve
2011-03-05(no commit message)Steve
2011-03-05(no commit message)Steve
2011-03-05(no commit message)Steve
2011-03-05buggySteve
2011-03-05getting late need breakSteve
2011-03-05nSteve
2011-03-05smallSteve
2011-03-05small changes 2 computers many commitsSteve
2011-03-05more logic changes. almost rightSteve
2011-03-05fixed excessive loop nodes if you hit cancel in ip windo after already being ...Steve
2011-03-05Changed logic in tick, seems to work for neighboring node detectionSteve
2011-03-05Detection of Halfspace sides and payload transmission lines 259 to 297 completeSteve
2011-03-05Added a sendPayloadToPeer method.Jesse Morgan
2011-03-05Fixed the no node exceptionJesse Morgan
2011-03-05altered tick method in World with Alden Mar4 suggestions. I think its correct.Steve
2011-03-05Added Alden's March 4 changes which are between lines 161-174 (I left the old...Steve
2011-03-05modified comments.Phillip
2011-03-05Can't sleep, here are my changes:Phillip
2011-03-05Changes from email:Phillip
2011-03-05Added Network menu to UI only, Yes no dialog if first node or notSteve
2011-03-05Fixed shape3d objects "losing" their appearance.Phillip
2011-03-05Changed name of alden to commonJesse Morgan
2011-03-05Rough Addition of P2P code.Jesse Morgan
2011-03-04Added Chatbox, very much a work in progress. Not integrated into tesseract UI...Phillip
2011-03-04added Matrix4f object to in/out data stream for TransformGroup Transform3D at...Phillip
2011-03-03Completed ReadObject code.Phillip
2011-03-03integrated serializable code from Alden's release, while preserving all other...Phillip
2011-02-23fixed an issue that caused multiple objects to appear PER parameter frame call.Phillip
2011-02-23Corrected issue causing Default Shape, Enter, and Color buttons multiple time...Phillip