Group Project from TCSS 491 Class (Computational Worlds). In short, a physics engine which forms a peer-to-peer network to send objects flying through cyberspace.
Geometry for the Tank RemoteObject.
Tank now takes advantage of utilizing saved references in Body object.
Tank can now rotate in place (imperfect), as well as rotate the turret (all the way around), and elevate the turret up to +13 * Pi / 32 degrees and down to -Pi / 32 Degrees.
ToDo:
Body: add emitter to barrel for firing
Tank: add keycode to fire
NEWCLASS: Ammunition class